void mousePressed(){ speedInput.activate_keyboardInput(); directionButton.position(); effectsMenu.activate_menu(); } void mouseReleased(){ if (directionButton.return_value() == true){ rightSpin = !rightSpin; } directionButton.return_position(); if (effectsMenu.return_value()!=-1){ effect=effectsMenu.return_value(); effectsMenu.close_menu(); } } void keyPressed(){ speedInput.keyboard_input(); }